Loverboy



The Loverboy is a triple-barrelled revolver and Shelly Harrison's signature weapon in Bombshell and Ion Fury.

Description
"3 Times The Gun, 3 Times The Fun" - Shelly's sidearm is an 18-round triple-barrel revolver she calls -- Loverboy.

Bombshell
In Bombshell the weapon acts as a sidearm for when the Amiga's autonomous mode is activated. Unlike in Ion Fury, the Loverboy is very weak and is only effective against bug-type enemies. It cannot be upgraded, and cannot be used on its own. The upside is that it doesn't require reloading, which is somewhat strange given that it's a revolver. At the same time, it is unclear how Shelly should be able to reload it given the fact that when she uses it, she only has one arm.

Shelly also uses the Loverboy during certain cutscenes, and sometimes to execute enemies during gameplay.

Ion Fury
In Ion Fury, the Loverboy is available as the default ranged weapon. It can fire 6 times before requiring a reload and each shot releases 3 magnum bullets with a tight spread. At repetitive shots with button taps it will shoot faster, but shot trajectory tends to deviate upper right which player needs to compensate for.

Its secondary fire mode locks on to multiple targets once crosshair hovered on them long enough. When the secondary fire button is released, the Loverboy automatically attempts to double tap marked enemies in a quick succession to dispatch specific enemies. Aim duration of the secondary fire scaled down with the current difficulty the player is in. Easiest difficulty allow player to hold down alt-fire to lock on any target indefinitely, while higher difficulties only giving player a few seconds long duration to mark and react.

In general, marked enemies get shot in the chest first then second shot attempts to decapitate them. If Loverboy succeeds to decapitate the enemy at the first shot (ie. weak Mutants) then it will cease the second shot immediately. Double tap trait allows player to mark up to three enemies before they get forced to reload a chamber of 6 potential.

Low grade semi-cybernetic or undead enemies regardless of difficulty should fall in one simple double tap attack from Loverboy. Humanoid enemies like Cultists, Liberators, Greater Cultists, Armored Mutants and Mutants take only one attempt, sometimes depending on distance bullet spread may cause crucial misses. Small frame enemies Mechsects and Drones take one double tap attempts as well; but sometimes due to Mechsects' hiding behaviour, small protruding walls absorb the shot and long distance spread may be minor annoyance as Drones float in the air.

Anything bigger than those enemies require up to 2-6 attempts on average, mainly because of their health pool but they can be distinguished by their heavily cybernetic augments as well. However, damage amplification power-up makes this weapon worthy of wielding at the face of mass hordes as its utility and accuracy is unmatched but only lacking at the damage department slightly against bigger targets.