Clusterpuck

The Clusterpuck is a throwable explosive weapon in Ion Fury which detonates upon impact. Its alternate fire mode allows it to deal less damage but release bouncing cluster of shrapnels to a larger area.

Like other explosive weapons such as Bowling bomb and Disperser grenades, pucks have the capability of gibbing small enemies on its blast radius to leave small armor shard bonuses as a reward. Direct throw detonates on impact at any surface and comfortable for tearing down already weak cracked walls to reveal hidden areas behind them. As it requires a direct clear sight and has a wind up before dealing proper damage, this weapon pairs reasonable well with Electrifryer's tazing abilities.

If direct encounter is not an option, it offers wider reach beyond corners with variable wind up depending on the fire mode, where Disperser grenade shot would be deemed unreliable due to its fuse or deal lower damage by a ground roll to high grade enemies. At long range encounters puck become somewhat useless unless tossed behind a cover with shrapnel fire mode. Clusterpuck is useful when facing crowded rooms of small enemies when you can take cover near a choke or a narrow gate. High grade enemies such as Brutes noticably weaker against its cluster fire mode, going down at 2 puck throws when they caught the bouncing shrapnels in narrow areas. If Clusterpuck can not kill a highly vital enemy by direct contact, such as Wendigo and Skinjob, clustering shrapnels will stagger and slow them down if they can endure the blast. This stagger effect caused by lingering shrapnels will give an opportunity to inititate with Chain gun sprays to clear room full of enemies in no time.

Puck can be set on the rear walls by going close enough to hug them. Whenever available Shelly will prime the Clusterpuck in her hand, giving the indication that she can place one at the wall infront of her. There's a small animation delay between placing pucks on wall, so repetitive taps is a risk to blast yourself away with a stacked explosion. Just like its secondary cluster mode, wall planted Clusterpucks will have green lights lit up on them. Placed pucks will remain docile but armed, until enemies approach to it where they go off to rain shrapnels in a wide blast radius. A wall planted puck can be set off by another puck toss via primary attack or gun fire. Multiple pucks can be planted to the wall at one spot. Setting a few pucks around the choke points in a obvious ambush area or on retreat when facing slow but towering enemies may save you the headache and allow you to prioritize.